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Let's Code Python: Tetris, Part 9
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Last Updated: September 26, 2026
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Summary
Today we did many things: * Remove deepcopy * Bind End to snap down * Bind Control and Z to snap left * Bind 0 and C to snap ... NEED HELP? Watch this first and then Today we will add audio to our game. The plan for today is to add vertical guide lines and do some slight Joey Stringer Shoiab Rasooli Gurkaran Goindi CS10 Fall 2018. Today we fixed the rotation and offsets, fixed the I-beam rotation, solved counterclockwise rotation, and did a lot of refactoring and ... Today we'll add an option to get random pieces without replacement (what's currently implemented) or with replacement (the ... Today we will look into making piece rotation feel more natural, and possibly add the row-clearing mechanic. Today we got a general idea of how we'll manage each piece, and got an initial piece to spawn at the top of the board. Today we're just going to add the raw line score. Today we fixed the bug that caused pieces to collide with themselves when they try to move. We also tested piece collision by ... Today, we implemented row-clearing with a fun animation, and also improved the game's visuals.