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History
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Planet Renderer in progress
Procedural Planets: Update 8
Java Planet Organic Decaf: What You Should Know Before Buying
Java Procedural Planet WIP
Real-time planetary renderer: update 2012.
World Project Devblog #1 - A first look at an earth sized planet renderer
Small Planet Renderer Demo
Planet Renderer Test
XNA planet renderer - dev progress
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Last Updated: September 26, 2026
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Summary
Shows a few new features...Mars Added climate zones based on moisture and latitude. These, along with everything else besides the quadtree, are computed on ... Shows some progress with the procedural Added - new & more realistic post-processing shaders (gamma-filter, low-intensity noise, vignetting, bloom) - lots of optimizations ... Added atmospheric fog - Added procedural clouds - Added a new tree/detail system and a tree/detail shader - Improved the water ... A very early version of my procedural Went back to coding again. Added environment and stuff. So I was thinking maybe making a game. You start out on a This may or may not ever become a game, but I thought I'd take you on a quick tour around the terrain engine I've been working ... This is a rough test of the procedural Link to my blog: gamedev.net/blog/1302-silviu-andreis-journal/ This shows the latest progress on my