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Planet Renderer in progress
Planet Renderer Test
Procedural Planet Rendering With Atmosphere
Java Planets Shade Grown Commitment
Procedural planet renderer
Java Procedural Planet WIP 2
Realtime Planet Renderer with OpenGL and GLSL, 4 Video
Weekend Rituals with Java Planet (Relax, Brew, Reset)
Procedural Planet WIP (June 2016)
Java Planet Organic Decaf: What You Should Know Before Buying
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Last Updated: September 26, 2026
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Summary
Added climate zones based on moisture and latitude. These, along with everything else besides the quadtree, are computed on ... Shows some progress with the procedural Shows a few new features...Mars A very early version of my procedural This is a rough test of the procedural Using fBm(Fractional Brownian Motion) to generate surface texture. As the camera moves close to the surface, the texture tiles are ... If you've ever seen "shade-grown" on a coffee bag and wondered whether it's just marketing fluff, you're not alone. The coffee ... I added a new mountain algorithm...it is looking REALLY bad at the moment..especially with the cracks in the terrain due to no ... This is the current state of my Prototyp for a game (SpaceCraft) where you can build and change the environment in Minecraft ... Video shows the volumetric nebula Turn your weekend into a mini reset with a simple ritual built around organic, naturally low-acid coffee—for calmer mornings and ... Just walking around, testing the LOD transitions. Nothing but terrain in this video. --- This is project Wabi-Sabi, a game I'm making ...