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Rive 101 - Build a simple button
Rive 101 - Selection
Rive interface overview
Rive 101 - List Index
Rive 101 - Origin and Freeze
Rive UI Update
Rive 101 - 8.1 Introduction To Layouts
Rive 101 - Artboards
Rive 101 - File Browser
Rive 101 - Initial Values
Rive 101 - Components
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Last Updated: September 26, 2026
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Summary
In this section, we'll talk through all the ways you can select objects on an Artboard. Lists allow you to use View Model Instances as elements within Layouts. In this exercise, we will use our state machine knowledge to create a simple button with two layers of interactivity. Hover and . 0:00 Intro 0:17 Overview 1:08 Toolbar 1:54 Hierarchy 2:42 Inspector 3:02 Playback controls 3:42 Interpolation 4:02 Outro An ... The List Index View-Model Property lets you use the specific position an instance occupies within a list... as a condition in the state ... When you transform objects, their children inherit the same transformations. The location where these transformations happen ... Artboards are the foundation of your compositions across both design and animate mode. They act as the root of every hierarchy ... In this video we'll talk about the File Browser. The File Browser allows you to access and organize both your personal and team ... You can define default values for your View Model Properties before the state machine is active. This allows us to further define ... Components let you use different instances of your designs across your projects and eventually (with a future update) you'll be ...