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Full Guide
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Last Updated: September 26, 2026
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Summary
Here's a step-by-step explanation of how to create an A* 00:00 Intro 00:16 Continue from part 1 02:17 PathPoint 07:16 Placing Pathpoints on level 07:45 Saving points to file 13:40 Testing ... Welcome to the first part in a series teaching Github Repo: github.com/greerviau/ If you want to learn how the A* algorithm works, please In this multi-part coding challenge, I attempt an implementation of the A* In this video, I showcase a custom-built 00:00 Intro 00:30 Animation Fix 03:14 Explanation and Directions 05:51 Checking next tile 10:28 Setting tile types 14:04 Back to ... Grey tiles are walls, green and red tiles are different types of tile but are both walkable. I'm griffpatch, and today we will be delving into the world of enemy AI