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How Much Money My Game Raised On Kickstarter [Devlog 9]
New Outpost Generation Kit (Astra Devlog)
Astra - Devlog #14
Astra - Devlog #1
Astra - Devlog #13
Astra - Devlog #12
Astra - Devlog #3
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Astra - Devlog #8
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Last Updated: September 30, 2026
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Summary
Day 6 of building the space sim I got tired of waiting for. 100 players, 3 workers, one continuous world. Authority transfers when a ... Day 8 of building the space sim I got tired of waiting for: # Day 7 of building the space sim I got tired of waiting for. Spent most of today dealing with the less glamorous parts of building an ... Wishlist Night Stones on Steam Now store.steampowered.com/app/2300340/Night_Stones Please , and ... Small update on hab/outpost generation in Day 15 of building the space sim we got tired of waiting for. After a few unexpected detours, I'm back to preparing for our demo in ... Day 1 of building the space sim I got tired of waiting for. Vulkan initialized. World-space positions are 64-bit, added camera ... Day 13 of building the space sim I got tired of waiting for. We're one step closer to our first major milestone: a fully working ... Day 10 of building the space sim I got tired of waiting for: Still on day 1 of building the space sim I got tired of waiting for. Spherized-cube planet, quadtree terrain LOD, and edge fans ... Still Day 4 of building the space sim I got tired of waiting for. It's early, rough, and nowhere near the scale I ultimately want, but the ... Day 5 of building the space sim I got tired of waiting for. Networking is now running on an actual cloud server with real latency, not ... Still day 1 of building the space sim I got tired of waiting for. 1000000 rotating cubes at ~2–3 ms. Build for stupid scale first, ... Day 2 of building the space sim I got tired of waiting for. Procedural noise is in, and the quadtree terrain can already produce ...