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C128: VDCModeMania new version 1.2 - New 960x540 mode
C128: VDC Mode Mania
C128 CP/M VIC Demo
Ten Great Commodore 128 BASIC Improvements Over The C64
Commodore 128 - Basic 8 Hires Graphics
3D graphics on Commodore 128 in Basic 7.0
Commodore 128 BASIC with ChatGPT [Episode 2023.001]
Episode 5 - C128 Graphics - Memory Management
How to scroll fullscreen EGA-like graphics using Basic on the C128. Much easier than on the C64
Commodore 128 Assembly #35: 80-column Graphics #4
Programming Graphics On The Commodore 128 - Part 2 - Intro to Characters.
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Last Updated: October 4, 2026
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This demo fascinated me, including JS Bach's 2-part Invention No. 8 paired with the music note sprites was a music and Progressive improvement of cosine graphing code in comodore128 I DARE YOU TO THIS! cutt.ly/en4gD6a 7 Cool Video of the updated 1.2 version of VDC Mode Mania. It now featues a new 960x540 mode specifically designed for the ... This demo really shows the flexibility of the VIC Demo is the blueprint for using the VIC in CP/M mode. By looking at the C code you could develop Z80 Assembler, Turbo ... Basic 8 was a software package that allowed the It's been a while but I decided to see if could do BASIC after seeing it kind of fail at Hi Guys. Welcome to Next Level Retro. Today, we'll be talking about memory management in the This time we're leveraging the VDC chip's hardware scrolling capabilities, block fill and block copy to bring some motion to the ... A short one this time, as we fix the bugs in the dot-plotting routine from last time. Now we can setup In this video we'll be discussing character sets and how they are important in understanding how to create