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UDK - random color in Materials
Unreal Development Kit - UDK - World Position Offset
UDK Vertex painting with blend texture tutorial
UE4 Tutorial: World Position Materials
UDK Advanced Materials 2/2 - World Aligned Detail Textures
The Expert Classes: UDK Asset Development -- Part 1
Controlling a Material in Unreal Matinee - UDK Tutorials by Javahawk
WorldPositionOffset - Multiple Pivot Points stored in VertexColor
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Last Updated: October 4, 2026
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Summary
A small demonstration for random This is an example of how to use the ` How to setup a vertex paint material with blend texture. How to create materials that are generated based on where they exist in the hourences.com/product/the-expert-classes- Creating a matinee/cinematic that modifies a material instance parameter. I'll create an instance of a parent material with a In this example 512 wood planks are being rotated with the shader. However this is just a single staticmesh instanced 8 times. Easy little trick to give your textures some