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shadows in source engine
actually good cascaded shadow maps in source (AGS Project) + some pbr phong
Yet again even better dynamic soft shadows in Garry's Mod CSM
Source Engine 1440 Test
CSM SHADOWS vs classic source shadows
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Last Updated: October 1, 2026
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Summary
A video demo of how of lightstyles workaround for A video demo of some of the convars / cascade entity properties to control The purpose of this project is to learn openGL by making a rendering The code was not written by me, it was written by celisej567. This is just a demonstration of what his Learn more at: developer.download.nvidia.com/shaderlibrary/docs/shadow_PCSS.pdf. This technique generates ... Slightly hacky cascaded shadow mapping in Lua using projected textures. REALLY FUCKING UNOPTIMIZED but working, this needs a lot of tuning to get running smooth. It just works right now. I have so ... which one do you think is best?