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Last Updated: October 2, 2026
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Summary
This project serves as an exploration of Implemented PBR, Shadow mapping, GPU instancing, OBJ loader and performanc optimisation. This video demo is for my ... Tangy TD ➤* store.steampowered.com/app/2245620/Tangy_TD?utm_source=YouTube_LIVE Twitch ... In this project, I created a 3D Full source on Github : github.com/zxwnstn/ Learning how to compile and use shaders. In this video I explain how to change a forward renderer into a deferred renderer. I expect that the viewer already has some ... Added a free flying camera. I've always glazed over the math related to setting up and working with a camera. But this time I really ... New iteration in my 3D Game engine: I'm optimizing the