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MODO | Morph Slicer
TracerX bounce ball
-TracerX Experiments-Alien
Facial animation using morph maps in Modo
Tracer X 1.0
Modo | Particle Tracer X: Create a Network of Connecting Lines from Particles
MODO I MULTI TUBE for Modo 13 and Up - Teaser Presentation
MODO | Using Fur to Create Polygon Strips
MODO | More Motion GFX
Modo item visibility rigging example
Character Rigging in Modo | Part 13: Conclusions
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Last Updated: October 4, 2026
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Summary
Hi folks, thanks to Mario Baldi I could make some videos presenting what's coming to his great MODO&TRacerX Experiments using 1 vertex transform deformer And MeshOP Array. This video is a quick introduction to setting doing a little test trying to get some facial expression controls using This video takes a quick look at creating a random network of connecting lines from particles using Hi everyone. Multi Tube is a set of 3 meshops designed to create Tubes based on Polyline inputs, it's tailored to be used This video shares a quick tip on using Fur to create Polygon Strips in How to do Kai's rippling random bevel trick...a good starting place for some motion graphics. Join Sergio Mucino as he takes you through