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yquake2: Vulkan render(with retexturing)
yquake2: Heretic2 maps software render
Quake 2: Software Render vs OpenGL Render
Poking at the Quake2 renderer
Heretic 2 run over YQuake 2 engine
Quake 2 - GL3 Shadow Bug (yamagi)
How Quake's software renderer ELIMINATES overdraw [⚠️ flashing images]
Here's Why in 2023 QUAKE 1 and 2 Finally Share a Universe
Quake II OpenGL 3 2 Yamagi First Unit Gameplay
Yamagi Quake 2 OpenGL ES 3 Batching RISC-V
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Last Updated: September 24, 2026
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Summary
Id Software Quake2 fork OpenGL1 Code is not finished and has not up streamed! Changes are based on Edd Biddulph's code ( amietia.com/q2pt.html) Code has not up streamed! Id Software Quake2 fork Vulkan Just downloaded the Yamagi Quake2 Source from AUR, amazing how easy it was to get going.. Out of curiosity I set out to see ... When there is a destructable wall or floor, a shadow using the new GL3 OpenGL A description of the techniques used by Quake to quake On August 10th 2023, Quake 2 was remastered and with the rerelease of the ... The first unit of Quake II running the OpenGL 3.2 One of the contributers to the Yamagi Quake 2 project told me the OpenGL ES 3