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LensForge — Physically-Based Kerr Black Hole Renderer | WebGPU + Relativistic Ray Tracing
WebGPU Raytracer test-01
I Tried Ray Tracing on a Non‑RT GPU… Here’s What Happened
Ray marching the Mandelbulb SDF using WebGPU
I Tried Hardware Accelerated Raytracing in Minecraft on my RTX 5080
Real-Time Hardware Accelerated Raytracing in Vulkan
The Main Flaw of Ray Tracing Strikes Again!
WebGPU :: Creating a Raytracer with Bloom
WebGPU: Your Browser Can Use the GPU
Lumen Software vs Hardware Ray Tracing in UE5 | Which One Should You Use
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Last Updated: October 2, 2026
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Summary
Created using a Fork of Chromium's Ever since RDNA 2 AMD GPUs have supported It's slow, it's buggy, but it looks it works! Some things I'll need to fix: 1. Unorm to Srgb conversion isn't working so colors are off ... Mod: curseforge.com/minecraft/mc-mods/caustica My specs: Intel i5-13420H RTX 4050 16 GB RAM Timestamps: 0:00 ... LensForge is my 5th project, and it took me around 19 days to build Version 1. It is a physically-based Kerr black hole renderer ... It runs very smoothly at 120 FPS on full screen normally, but the screen recording made it a bit choppy. My own (very prototype-y) ... pc specs: Ryzen 7700 + RTX 5080 OC 32gb of DDR5 and 1tb kingston ssd please and if you enjoyed this is my first ... Created by Evan Gray evanpgray.com 2CV Charleston 1986 3D Model by "MaximePages" on SketchFab Garage / Warehouse 3D ... Thermal Grizzly: thermal-grizzly.com/en/wireview-pro-ii-gpu/s-tg-wv-p2-h19n ... In this video / devlog, I show you my process of improving and creating my Learn the real difference between Lumen Software gamedev code: github.com/amengede/
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