Indie Game Devlog #30 - Water shader update / Advanced WebGL Water Shader
Finally, a NO CODE Editor for WebGL & Shader Effects!
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Last Updated: September 30, 2026
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Summary
Prior to heading to Unite LA 2018, I wanted to make something cool that I could show to folks as I struck up conversation. spacecombatsimulator.com/wave.html. GLSL pixel shader demo of realistic water using Ray Marching. Source: github.com/glGarg/4Kb-Demo-Scenes. Added new foam effects and normal-mapped ripples to the shader. Hope you it. bit.ly/4bTD5zu Design & code me. Use "UI2024" for 25% Off! bit.ly/4dVpgRa - Get notified when my Rive ...