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Dual Contouring on the GPU
Implicit Surface Modeling from Imprecise Point Clouds
Beyond Emitters: Shader and Surface Driven GPU Particle FX Techniques
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Last Updated: September 28, 2026
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Basic 3D rendering engine that samples fractal noise equations on a regular 3D grid to produce density values stored in voxels ... Includes some bugs & artifacts that still need to be fixed. Chunk size: 16m^3, voxel size: 0.25m^3 A few thousand primitive ... E. Funk, L.S. Dooley, A. Boerner, D. Griessbach Indoor 3D Conference, Cape Town, 2013. A desert environment powered by Particle solver mentioned in "Analysis and Acceleration of High Quality Isosurface Paper Abstract: Recent methods for neural Added real-time smoothing of the drawing curve. All drawing processes run in In this 2018 GDC talk, programmer Christina Coffin explains alternative approaches to emitting particles from game environment ...