One Bun process runs my whole multiplayer game (Express, tRPC, Colyseus) | Duskbound devlog 2
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Last Updated: October 3, 2026
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Summary
Hello everyone, it's that time of the year again! We've come with (not so) many changes for UB! (verx) - Editor (1st half) ... So excited to share this little teaser with you guys! We're trying to hide a lot of features in here, to make the Showcase even more ... We felt sharing some stuff with y'all so here you go! our Linktree linked in our Bio! Our community server shall sit in ... Thanks for watching Join Crimson Pact Studios! roblox.com/communities/35823962/Crimson-Pact-Studios Thanks for Watching! Please Leave a , & my friends channels Juicebox ... Please and hit the Bell icon to be notified when I upload new content ** Buy Moe a coffee (or a whiskey) at: ... also my TikTok: tiktok.com/ music played by: tiktok.com/ Wishlist ACCURSED on Steam!* store.steampowered.com/app/5290960/ACCURSED ⚔️ *Studio website is now up! This footage was taken from 1 month ago! State of play August 2026. Current base enviro with character locomotion, animations, environment build & collision test; ... I swapped over to unity, made a giant open world system, world generation tools, sculpting tools. And how my custom tool in ... Duskbound runs its pages, its tRPC API, matchmaking and every game websocket from one Bun process on one port.