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Unity3D Custom Root Motion Controller (Combo System Update 2)
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Last Updated: September 30, 2026
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Summary
Added Strafe MoveMode if Player is in Sword Stance to my A little improved version of Dodge. If you want to find out more about the project, take a look at the Discord. Join the Discord: ... So currently we are in the process of creating the environment, we have only just really started and it will take a while until the ... Starting with Interaction System for my Hello everyone, I decided to provide a build so that I can do things better with your feedback. So if you want to test the Starting with Combo System for my The Final Part of my Warp Attack. Today I am testing how I want to do Hit Reactions in the future, it is not yet perfect but it is going in the right direction. I have also ... A little test with a base ai. The AI cannot do any damage at the moment, it has only had two types of attack so far, but it helps me a ... Added a Softlock System to my Character
Unity3d Custom Root Motion Controller Working On Combat V2.pdf
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