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Soft Static Shadows with Dynamic Shadows in UDK - Self-Shadow Problem
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Last Updated: October 1, 2026
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Hello everyone! I wanted to share a little passion project of mine—a demo of an updated lighting system for GTA This is a demo of my BSPLoader program showcasing the first implementation of the stencil shadow volumes for my point-lights. Yeah, that's right! Combined soft static Emissive Lighting Test — Testing emissive lighting in my SDF/CSG-based engine. The large red surface acts as an emissive light ... This video shows test level in UDK Sept. 2011 where I tried to combine Soft Static shadowing (using Toggleable Directional Light) ...