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Last Updated: September 30, 2026
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It's possible this ended up more confusing than intended, but if you have questions I'm happy to answer. Remember: You can do a ... Done mostly to get the word out about how in-depth these features of the system can actually be. Also tried recording at a higher ... in this video we modify ability damage, add an experience gain, and getting the ability to have limited uses per battle. We also ... Here's the sprites I used: drive.google.com/open?id=1bSN6FagMW_Nw7mJ4Ho5ASd1elhroUVOY Music used in the ... How's it going everyone, in this video we take a look at the new English translation of Promotion?! What for?! You should have swiped the Fire Emblem and brought it to me, you nincombots! Reduce Level Script: ... In this video, we go more in depth with the ability creation. We focus on the process for canceling the ability and some additional ... In this video we cover getting our swordsman to attack an enemy. In this video we run down some of the unique skills that can be given to units in In this video we show our damage calculations prior to attacking and allow the player to cancel out if they don't the results. Link to download the example project: mediafire.com/file/rqfqhi5r1ujl7lu/Example+Project.zip/file This It's only taken me most of a weekend and one very nice person (thank you funewchie, whoever you are) to get this to work, but ...