Half-Life 2: Episode Two (SDK 2013 Deferred TF2 SDK Test)
Source sdk test #2 (Me fooling around)
Sniper Ambush Puzzle (Source SDK test project)
Half Life 2: Source SDK - Horror test
Source SDK 2013 another CSM test thing 2
Source SDK - How to make a Cannon Step 2 of 2
Source SDK Mettaton from Undertale...kinda (test project)
Volumetric Lighting in the Source Engine - Test 2
Tadao Ando's Church on the Water in Source SDK. Test Number 2: HDR Lights
Source SDK - Scripted Sequence Test
Detailed Analysis
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Last Updated: September 25, 2026
Final Thoughts
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Summary
This is a better and more of an escape version than the first one. This was made in blender. Don't be mad :( This was my first attempt at motion tracking. I record myself walking around in TF2, and ... Ecco una seconda mappa di prova, stavolta concentrata più sulle animazioni. Per qualsiasi domanda non esitate a chiedere! Some footage of a real HL2 map running with deferred shading. There are few visual glitches, because the deferred PBR surface ... Who knows, maybe i even get to make an actual boss battle in a custom half life his is the first Model I've made for the purpose of exploring the possibility of Valve's