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pov: you're coding a 3d engine
3D + sprites engine in Ruby OpenGL/SDL
Ruby 3D Engine : collisions and camera vs walls handling
Ruby Game
Code-It-Yourself! 3D Graphics Engine Part #1 - Triangles & Projection
Ruby Survival 3D Game
Make a 3D Engine in Scratch | E1. Wireframe 3D
RubyConf 2022: Building a Commercial Game Engine using mRuby and SDL by Amir Rajan
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Last Updated: October 1, 2026
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Summary
Lot's of new stuff ! - Zoomable camera in/out - 2D textures with transparency to create complexe objects easily - handled collisions ... Here is the beginning of the aiming script. The camera places itself next to the character and enables to aim at something. Full video: youtu.be/BFZKSV2zieM. Finally made transparency working ! Remember that this is only a test room for now, so that textures don't match very well with the ... Hi ! I'm not that satisfied about where I got tonight, but I found a way to get collisions working. I too handled walls disparition when ... Hi all ! I'm on something new, again. I'm looking for a This video is part of a new series where I construct a Hi Everyone ! It was a very gooooood day ! I totally took taste back at programming ! This test is interesting : I came with a In this video we learn how to create a full wireframe What does it take to build a cross platform game