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How to Find Specific Child Nodes by Name from an XmlNode in C#
Exposed cameras for media servers (Notch Quick Tip)
Emit Particles from Clones (Notch Quick Tip)
Controlling particle playback speed with Time Stretch (Notch Quick Tip)
Caching Materials for Optimisation (Notch Quick Tip)
Notch Quick Tip: Viewport Picking (new in 0.9.21)
Combining Mesh and Line Rendering (Notch Quick Tip)
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Last Updated: October 1, 2026
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Summary
Switching between materials on an asset or surface is a great feature. Doing this in Selection sets are a useful way to create Copying and pasting is a simple function that you expect from all applications. In The Tweening Null is a great way to smooth the transforms of Learn how to effectively find and work with specific Clones can't be used as a source for a Particle Emitter directly, but thankfully the Combine Geometry A simple way to accelerate or slow down particle playback speeds using the time stretch