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Last Updated: October 2, 2026
Final Thoughts
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Summary
A sample of moving pictures from our productions. A test of a fluid dynamics simulation using the Glitter Shader from Compositing done in real time using directX and pre-rendered UV and background passes. Now with added reflections and text. my shader for Lab 5 Simple Water shader. By Jia Ming Ma(jma14) Note: The shader is an example given in AMD's Has the following distributions implemented: - Heidrich Seidel - Ward - Cook Torrace - Ashikhmin Shirley.