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Dynamic cubemapping for real reflection / refraction
Dynamic Reflection and Refraction with Cube Mapping
Reflection and Refraction with Cube Mapping
Cubemap + Reflection + Refraction + My Living Room
Reflection and Refraction in OpenGL/GLSL
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Last Updated: September 27, 2026
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CS300 assignment 4 from DigiPen Institute of Technology. All of this was programmed in C++ using OpenGL. I took this class my ... Hi, This video shows my implementation of dynamic cubemapping to achieve real MirceaKitsune's addition to Xonotic. Probably soon avaible in git and autobuilds. Discord Server: discord.gg/GcBDw3XR. OpenGL tutorial series on how to create a 3D game! Creating added metalness to pbr materials (early alpha) Experimenting various things** - Water I constructed the texture maps for