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Last Updated: September 28, 2026
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Summary
Alook at some of the many changes I have made to the New code released with this video! A look at the redesigned (again!) Tile Set Splicing, and SpriteSheet, and the ability to build an ... Discover Object-Oriented Programming (OOP) in Collisions/Merging with "" TileSets is underway, You can draw Squares in All Directions, not just UpperRight to LowerLeft. Major rewrite as I implemented " Lots of refinements, beginnings of Undo are looked at,. I've solidified the TileSet Importing, Mousewheel activated on A deep look into the redesigned "Normalized" TileSet Structure. Av full ER Diagram, and walk through the A1 TileSheet and how it ... Introducing the War Game Studio...a work in progress, a conglomeration of A detail code look into change tracking and the UNDO feature in the A neat solution for tracking all the unit numbers for each player for each element, farm, factory, city, etc... Step By Step setting up some basic movement for a platformer with bitmap Discover how to implement the modern MVVM (Model-View-ViewModel) architectural pattern directly in