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kinect processing experiments2
Processing Kinect SuperCollider
12.3: Raw Depth Data - Point Clouds and Thresholds - Kinect and Processing Tutorial
12.2: The Depth Image - Kinect and Processing Tutorial
Kinect Processing
KINECT + Processing
12.4: Average Point Hand Tracking - Kinect and Processing Tutorial
Hydra Processing SuperCollider Kinect
Kinect for Windows in Processing - Skeleton Tracking Updated
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Last Updated: September 27, 2026
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Summary
In this video I discuss how to get started working with the Microsoft In this video I look at how to iterate over the raw depth data array. I show how to render the depth as a point cloud in 3d space. In this video, I look at how how to process the pixels of the "depth image". How is depth mapped to brightness? How do you iterate ... I wanted to illustrate further using Based of random particle code! Code will be available soon at openprocessing.org. This video looks at how to find the average location of a set of pixels within a minimum and maximum depth threshold. This can be ... This is another demo of the new