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Last Updated: September 28, 2026
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Summary
In this lesson we add a Gun class to the Ship, and extend it to make a variety of guns. In this video we make different kinds of enemies by extending the enemy class. In this video we add guns that differ in the way that they shoot. Making enemies appear on the screen in pre-planned patterns Introduces the Enemy and Launcher classes. We lay the foundations for our game, making the following things: - abstract class GameObject - class Star - the main loop that ... This is using the hazard 5 carry mod, so the difficulty is as if Archvale combines old-school Zelda with Just wanted to show some progress on the MMORPG I've been working on. Still really early in development, but I've been working ... HUGE THANK YOU TO GRIP DIGITAL FOR THE COPY EARLY!! Mothergunship is a This is my playthrough of hte indie game Furi, a unique boss-run gauntlet with an interesting visual style, with live commentary on ... Uh it's gonna call super now this is where things get a little bit interesting so in our regular