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Configuring MPAGD to Create a Binary
MPAGD Tips 7: Energy Bars
Everything you ever wanted to know about AGDX part 3 - The Sprite Editor
MakeCode Arcade Advanced - Procedural Platformer Pt. 3
Group Platformer Pt. 3 - MakeCode Arcade Advanced
byProd Tutorial - Part 3: Parameters & Signals
Metroidvania Pt. 3 - MakeCode Arcade Advanced
MPAGD Tips 6: User Particles
MPAGD Tips 9: Enabling Adventure Mode for CPC and Spectrum
How to Make a Platformer Game [Part 3: Wall jumping, more levels, and fireballs]
MPAGD Tips 1: Setting Different Time Limits for Each Level
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Last Updated: September 29, 2026
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Summary
The third rambling instalment of my Multi Platform Arcade Game Designer A tip for users of Multi Platform Arcade Game Designer. This video shows how to write simple sound/border effect routines for a ... A short video showing how to configure Multi Platform Arcade Game Designer to automatically build a binary file whenever source ... In this overdue video, we take an overview of all the features of the AGDx sprite editor. This is not a Join Richard, Vivian, and Joey as they finish up their procedurally generated platformer! We got so many platforms in this one. Join Richard, Shannon, Vivian, and Joey as they keep working on our group platformer! This time, we added trampolines and ... We're dusting off our old Metroidvania game! Join Richard, Daniel, and Vivian as they add a flower boss and a volcano to the ... Adventure mode allows an author to make changes to screen layouts during the game by using the PUTBLOCK command. Learn everything you need to make your own platformer video game with MakeCode Arcade. along at: ...