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Last Updated: September 27, 2026
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HAPPY NEW YEAR 2023!!!!! I made We will explore how seemingly simple functions can be layered together to create complex i have come to the conclusion that there will need to be a reverse, low to high algorithm to generate both the corners GitHub repository: github.com/TomasBrezina/ProceduralTerrainGeneration. This is still a work in progress I used 2D perlin noise to generate a heightmap
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