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arongranberg A* local avoidance with physics
Local Avoidance - Untitled #1
LOCAL MODE | Obstacle Avoidance with Automatic Evaluator
Local Avoidance pt.2
ParadoksAstar 03 - Pathfinding + avoidance for RTS / Tower defense / Diablo - like / Moba
Local avoidance incorporated into A* pathfinding algorithm
VRB obstacle avoidance in local frame -3
KT Basic AI and Local Avoidance.
Local Avoidance - Warcraft
Mobile Robot with Obstacle Avoidance - Part 3
Smooth path and better local avoidance without premove cells
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Last Updated: September 28, 2026
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Summary
One spawn point, one exit point and six obstacles See johnpetrak.blogspot.com.au/ Recorded and uploaded for this thread: ... Here is a short video showing the non playable characters AI system. It's based on a motives system similar to The Sims