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Last Updated: September 27, 2026
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Summary
In this project my goal was to create a simple real time Imperii. A fast-paced action filled Here is a list of all Command and Conquer First video of progress in my second attempt at a This update isn't quite as big as the last, but it significantly changes some mechanics of the The tasks of last episode were merely a warmup. What does it truly take to deliver high-quality, resilient microservices in An update focused on the graphics and the addition of Action Points (AP). The new additions are: -Hovering the mouse over any ...