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[Java 2.5D~3D] from scratch - 2D Raycasting with 3D 360 View Test
[Java 2.5D] Game from scratch - Very Low Res Pseudo 3D First Person RPG Game Test #1
Week 17 - Making a 2.5D Game (Doom or Wolfenstein) from Scratch
Java 2.5D from scratch - 1974 Maze War like game test
Java 2.5D Effect from scratch - Lens flare effect test
[Java 2.5D] from scratch - Doom-like level renderer using only Image Maps Test #1
[Java] 2.5D from scratch - Comanche-like Simple Voxel Space Engine Demo Test
[Java 2.5D] from scratch - Doom (1993) WAD map renderer / First experiments - Test 001 :)
Java 2.5D Game from scratch - 2.5D Isometric Tetris (1984) test
Raycast 2.5D engine
Make Your Own Raycaster Part 1
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Last Updated: September 26, 2026
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Summary
Experiment to render the floor and the ceiling of traditional Just something i was coding now :) Runnable Jar ( It's incredible to think that Maze War was developed in 1974, so surely could not miss this implementation My first attempt in trying to implement lens flare effect from Doom- level renderer using only image maps Yes, finally, my first experiments to try to understand how Doom WAD map is rendered :) This project requires the original Doom ... The idea that we can make many differents views for the same model is amazing :) In this Made with Gosu. Get it here: github.com/JosephAustin/GosuRaycast/tree/master.
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