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Last Updated: September 28, 2026
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Summary
This is an original game prototype, written entirely in This is CMPLXM20.BAS (160x200 CGA) put into 320x200 16-color Tandy mode, with the additional PALETTE settings to make ... I first learned about procedural A prototype tribute game to my brother Jason Doucette's many This was my crown jewel at the time. I took the algorithm explained by C. Regena in COMPUTE's First Book of TI GAMES, and ... This is the same as MAZE40.BAS, except it's using 80x25 instead of 40x25 text mode. The original explanation in COMPUTE's ... This is a similar program to CMPLXM20, except it is using Tandy's 320x200 16-color mode, for twice the resolution (in 16 colors) ... Today's game was made by Bruce Brandt back in the day. What makes it unusual is that it made it onto magazine shareware ... Today we take a quick look at a I probably called this IMAGEPER for Image Perspective, meaning I was interesting in drawing objects at different sizes for the ... Cavern Quest was a platformer I made that was inspired by seeing Downland. INSPIRATION I saw Downland on a TRS-80 at a ...