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Generative Embroidery with jit.gen - Max/MSP Tutorial
Art of Procedural Planets | Max/MSP Tutorial
Generative Modal Melodies - Max/MSP Tutorial
Cymatics - Max/MSP Tutorial
Dynamic Color Swirl in Max/MSP (jit.gl.pix Tutorial)
Max MSP Tutorial: Fluid Simulation
Feedback Pixel Rain in Max/MSP (jit.gl.pix Tutorial)
Why I use gen~
Let's Create a Generative Periodic Noise Shape with Max/MSP
Max/MSP/Jitter | Point Cloud with Connections - GPU Edition Tutorial (Part 1)
Jitter in Max/MSP Beginner Course - 10 - Multiple Geometry Copies with [ jit.gl.multiple ]
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Last Updated: September 29, 2026
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Summary
In this video, I recreate the awesome visual artwork of Nakauchi Kiyoshi using several In part 3 of our videos on jit.gen we take a look at the 3D With the different draw modes of [jit.gl.mesh] and a few tricks with [jit.gen], you can generate all kinds of creative visuals. In this video, I create an artistic procedural planet generator using only a bunch of dots and This is definitely a fun one- In this video, I create an algorithm that generates real-time melodies based on scales determined by ... In this video we are going to simulate Cymatics (making sound and resonance visible) by applying a formula that creates Chladni ... All patches can be downloaded via my Patreon: patreon.com/maxjitterbug 00:00 Intro 02:51 External Force 13:19 ... My answer to the question “why and when should I use gen in Download the patch here for free: patreon.com/posts/25394817 Inspiration for this video came from this article: ... In this video we see how to use the [ jit.gl.multiple ] object to create multiple copies of the same 3D shape with different properties.