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Shader Coding - Live Session 01
Shaderian introduction: a GLSL live coding environment
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Last Updated: September 28, 2026
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Tuning the main menu scene. Added some labels on the electrical switch box and details to world. Bokeh effect. Procedural ... Recording of a twitch session where I coded a simple raymarcher repo: github.com/ALEXMORF/Shaderian Shaderian is playdough for graphics sound: kranky forma 'spin glass [torn hawk remix] soundcloud.com/kranky/forma-spin-glass-torn-hawk-remix. In this video we're going to be setting up shaders in our project and actually Jeff starts into Assignment 2, building a World class, and discusses C++ collection types such as std::vector and how to
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