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Last Updated: September 29, 2026
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Summary
objFlameThrower CODE STEP : repeat (3) { instance_create(x, y, objFlame); } objFlame CREATE :gravity = 0.1; image_xscale = 2; ... Today I show you a concept for a Have been working on some SFX & GFX to show the In this video I will show you the progress that I had from 2 months of not uploading videos, of making my dream short Using the particle system that I created earlier (free) lets take a deep dive into it and create some usable fire visual effects. We can ...