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Complex falling sand behaviours showcase | Phyxel development
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Last Updated: September 29, 2026
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Summary
Instead of every frame uploading the visible area (and beyond that to support offscreen lighting) to the GPU, now only the modified ... I've added polygon decomposition using the Hertel-Mehlhorn algorithm, meaning that the triangles from the rigid body ... This time with an actual script and voice over, because there is a lot to discuss. Discord: discord.gg/RkDWeQMFPb ... a small project written in c during the christmas break. happy new year. github repo: github.com/autoselff/sandbox discord: ... Randalo: Pixel Chaos is a work-in-progress survival sandbox game built around a This is the first video documenting the creation of a 2D A quick showcase of converting world cells to a rigid body object. Also, there are some basic explosions currently based on a ... Thanks for watching my video when trying to make an optimized ... I took some time to clean up the core