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Testing instancing and the new kit a bit before static draw call batching
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Last Updated: September 24, 2026
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A short video on how to improve your frame rate in It has a very large lag spike on This video explains the benefit of MFV Using colors to change the Uv of the decal and using GPU instancing to have different shader color property i was able to keep all ... In this video we go through some visual rendering tips that could save your game from running in a low frame rate. # almost all objects in scene share
Draw Call Optimization Tutorial Unity 3d Part 1 2.pdf
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