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Operator - The Trees Are Hollow 3D Devlog #4
LaughingPrism's Odyssey Devlog 4
A New Approach to RAYTRACED LIGHTING in my VOXEL ENGINE | Devlog 5
I Improved The TREES in my Game - Devlog 4
Trees can be more than Ore
Walking through 30k instances and procedural trees - Panda3D Devlog #4
TREES, AXES AND SPIDERS | LIGHT THE DARK - UNITY DEVLOG 4
Stylish Strikez Devlog 4
MEGADEATH DevLog 4
ASMR, Pine Trees & AI - Indie Devlog #4
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Last Updated: September 29, 2026
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Summary
Made with Unity. 2D directional sprites that are always looking at the player. No lighting yet but progress is happening!! Added: - HP - A bit more enemy AI!! - Level stuffs. yayayaya RATQUEST Credit to Augeagora Showcase of Info-Computers, LaughingPrism's Attack and sfxs. In this video, I describe the implementation of a novel approach I developed Hi friends, it's Rose here. I'm a solo indie game dev. Welcome to just goofing around. it's 4am 2025/08/16. Sorry this is honestly one of my worst and most rushed