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Adding a measurement tool to the level editor | Working on Descent Horizon 🚀
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Last Updated: October 1, 2026
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Summary
I talk a little strangely in this one, but this one is going over some neat things you can do in the To answer everybody's question, no, I did not forget about this You know how I'm always saying I'll make A lot of people have asked me how I imported or uploaded custom objects for Ever wonder how something is done? Not to worry! this simple In this segment, I go over creating a basic track route using the start and end zones, road pieces, and checkpoints. I also discuss ... In this segment, I walk you through designing your level as well as providing a basic overview of the In this segment, I discuss the placement of props within the store.steampowered.com/app/4670920/SMS_Returns/ Join the official Discord: discord.gg/7fSvvdaqgm. Working on Descent Horizon — a 2D lunar lander-inspired game built in C++ with a custom engine called Singularity. Check it out ...
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