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DirectX11 3D game Dev - Socket System, Hierarchical State Machine
3D Realtime Physics Engine
DirectX 11 Physics Engine
DirectX11 3D game Dev - optimized animation, primitive mesh, Individual materials
C++ DirectX 11 3D Engine Demo #9 (Physics Engine)
Custom Game Engine DirectX 11
3D Game Engine - DirectX 11
Simple Sphere Physics in Directx 11
Direct11 3D game Dev - Model loading
DirectX11 3D game Dev - Enemy control system with FSM, Behavior Tree, A* path finding
DirectX Physics Engine Demonstration
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Last Updated: October 1, 2026
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Summary
A simulation tool I made this semester using C++ and OpenGL. the Source Code here: ... This project was completed for a university assignment which required us to create a First glimpse of my DirectCompute based I created the building blocks of my This is a demonstration of a basic
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