Programming Game Overlays: Direct3D / DirectX EndScene Hooking
Reinventing the Geometry Pipeline: Mesh Shaders in DirectX 12 | Shawn Hargreaves | DirectX Dev Day
Testing a dx hook
DirectX 11 Hook With Detours. Uninjecting Support.
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Last Updated: September 28, 2026
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Summary
Note: The build in this video is extremely outdated; the overlay now includes an in-game CLI and plugin support. Quick demo of ... A simple console tool to allow you to get the address to 0:00 Source Engine 2006 (build 4044) 2:29 Source Engine 2013 (build 9912070) This video showcases thread-safe rendering from outside of Present. In Source Engine, there are multiple thread-locked storages ... Get access to the source code and more content by supporting me on patreon. All Memberships ... Project source code: github.com/stimmy1442/EndSceneHookExample Sorry for the bad presentation and talking. This is ... dxdevday The trusty vertex shader has served us well over the last 20 years, but the time has come to move on to something ... All code can be found in: github.com/yvngxenvy/ImGui-DX11-Detours-