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Last Updated: September 26, 2026
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Summary
In this lesson we review some concepts from the msdn. In this lesson we moved the tear-down part of the Play function into a Stop() function. We also added a menu item so that the user ... In this lesson we created a new windows application. We copied the code from our project into this new application. We tested it. In this lesson we finished building our sample file playing application. We went over the msdn's code. We also started reading a ... In this lesson we played the file in our code. In order to accomplish this, we had to first extract from the pGraph pointer, ... In this lesson we worked on our non user interface application. We played with the GetEvent method in order to emulate the ... In this lesson we ran the code that we wrote at the end of the previous lesson. This code allows us to wait just until the file ... In this lecture we finished the file playback example. We added code that creates a thread that waits on the graph windows event ... In this lesson we implemented the msdn's recommendations: we added a loop upon GetEvent and we invoked ... In this lesson we displayed the output of the returned values from GetEvent. We got EC_PAUSED and EC_COMPLETE. We also ... In this lesson we used the audio file that we recorded in order to invoke RenderFile successfully. We started discussing the ...