Overview on Crosscode Dev Stream Auto Tiles And Height Map 1 2
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Developments
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CrossCode Dev Stream - Animated Tiles - 1 / 2
CrossCode Dev Stream - 1 / 2
CrossCode Dev Stream - Height Map Coding + playing Sky Arena
CrossCode Dev Stream - 1 / 2
CrossCode Dev Stream - Mapping and Puzzles - 1 / 2
CrossCode Dev Stream - Puzzle Mapping
CrossCode Dev Stream - Working on Quest-System! - 1 / 2
CrossCode Dev Stream - New Enemy sprites + Lea Squid Drawings - 1 / 2
CrossCode Dev Stream - Trading Menu Coding #gamedev
CrossCode Dev Stream - Implementing Dungeon Battles
CrossCode Dev Stream - Animated Tiles - 2 / 2
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Last Updated: September 30, 2026
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Summary
Today we prepared a tileset for mapping and showed Today we programmed a basic editor for We implemented an entity brush, dealing with our horrible weltmeister code base. Also a bit of drawing at the end. -- Stefan worked on the quest system and added a new dialog to start quests. -- We do sprites for the new "Frobbit" enemy. We also draw some Lea as a squid at the end. We also answered the following ... Today we improved the Trading Menu to show the difference to the current equipment rather than basic values. In parallel, we ... Today we implemented a part of the dungeon with battles and upgrades. We also drew a falcon punch. Answered Watcher Perk ...
Crosscode Dev Stream Auto Tiles And Height Map 1 2.pdf
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