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RAGE ROOM | Combat game devlog 4 First map reveal!!
Devlog: Hand-to-hand combat update and currently been worked on
The HARDEST Boss in my Indie Game - Devlog 4 | Caves of Combat
Making a Roblox Fighting Game! - Devlog #1 (Fight 4 Cash)
ASSISTS changed my ENTIRE combat system | Devlog 4
Combat for my game | Semko Devlog #4
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Last Updated: October 1, 2026
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Summary
Wishlist the game here: store.steampowered.com/app/2980870/The_Mage_Slayer/ # Redone the whole project. Other characters remake soon. 0:00 - Intro 0:07 - Starting out 2025 full steam ahead! No time to lose! Wishlist on Steam: ... I've added enemy attacks, using either gameobjects that activate/deactivate, or by instantiating prefabs which I imagine would be ... Ive decided to split what was going to be An action roguelike platformer where every choice matters. Face relentless enemies, navigate treacherous caverns, and harness ... Ethan explains how he implemented assists and tagins in his tag team roguelike :P.