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Code Monkey Adventure Challenges 35-37
Coding Adventure: More Ray Tracing!
Coding Adventure: Rendering Text
Coding Adventure: Sound (and the Fourier Transform)
Coding Adventure: Ray Tracing
Coding Adventure: Ant and Slime Simulations
Rails World 2026 Opening Keynote - DHH
Coding Adventure: Simulating Smoke
Coding Adventure 87
Coding Adventure 47
Coding Adventures 37
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Last Updated: September 24, 2026
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Summary
Was the rat running across the page a few levels before trying to get this banana?! Remember to , and leave a ... Let's try to turn some dot products into a 3D world! Support my work (and get early access to new videos and source Let's try to convince a bunch of particles to behave (at least somewhat) water. Written in C# and HLSL, and running inside the ... Attempting to render more intricate scenes using an acceleration structure called a Bounding Volume Hierarchy. Support my work ... This... is text! Let's figure out how to draw it. Starring: Bézier curves and (oh so many) floating point problems. Support my work ... Some small experiments with sound, and learning how to break signals down into their component frequencies by implementing ... I tried creating a custom ray/path tracing renderer. Featuring: maths, shaders, and cats! This project was written in C# and HLSL, ... A small exploration of an algorithm inspired by ants, and some little experiments into simulating some of the behaviour of ants and ... DHH opens Rails World 2026 in Austin with a keynote on the age of AI agents: why 37signals has gone "pencils down" on ... Broadcasted live on Twitch -- Watch live at twitch.tv/stolao.