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Loop In My Code
Codename: Loop - All Character Models
Codename: Loop - Development Gameplay Preview #4 | Major Update
Codename: Loop - Development Gameplay Preview #1 | Major Update
talking through some xmuting unit activator port tech, pipe convergers, and conduits (yapper mode)
Black Mesa Hivehand buzz sound fix
Chad hivehand
Codename: Loop Demo - Weapon Animations
Black Mesa Hive Hand Animation
Handmade Hero Day 007 - Initializing DirectSound
Beating Half-Life with only the Hivehand
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Last Updated: October 2, 2026
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Summary
Thanks to the help of a TOP LEVEL programmer, I was able to import BSP maps almost flawlessly in Unity. In this video I loaded a ... New video and new demo! This time showing you all the new HUD, sounds, and some other interesting things the barnacle! Provided to YouTube by YASMANY CORRALES CALA New demo coming later this year! The default Half-Life maps without any modifications were used only to showcase the A short video showing all the mechanics that are currently in the game, no sound effects yet. yeah so, added in the 18/min pyrrolite and retooled some of yinglung to deal with my overuse of Xiranite by 9/min. In doing so ... download here: gamebanana.com/blackmesa/scripts/7670. Thanks for Watching! If you enjoyed please and for more! ʟɪɴᴋs: ▻ Twitter: twitter.com/BrennenGlover ... Day 007 of coding on Handmade Hero. See handmadehero.org for details. I beat Half-Life by only using the