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Castlefolk devlog #15 - statistics window
Making a Level Editor for My Medieval Fantasy Game (Indie Game Devlog)
I Built a 3D Level Editor for My Retro Game | Castles Keeper / Azangara
Castlefolk devlog #17 - units under attack indicator
Devlog #11 – Your Army Can Finally Take Orders! ⚔️
Devlog #14 — AI Kingdoms!
Creating an In-Game Level Editor | Indie Devlog #9
More map editor! feat. Flyover Indies - Open Source Gamedev (Lenxion: The Cursed Castle) #16
Using CastleDB -- A Database and Level Editor for Game Development
LDtk - The Best 2D Map Editor
Update 0.16.0 - Devlog 4 - Archer!
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Last Updated: September 29, 2026
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Summary
A quick demonstration of the new 3D KoRIN is a small indie voxel RPG project currently in development. In this We've added a new statistics window to A first look at the new Castles Keeper / Azangara You're peacefully managing your kingdom… and somewhere on the other side of the The first proper AI-controlled factions are now working in As I get closer to adding the first dungeon to my open world RPG, I need a better method for creating Learn more about Flyover Indies here: flyoverindies.party/ ! - Charlotte: espiongames.itch.io/ , twitter.com/ctrble ... castledb.org/ CastleDB is an open source database that includes a built in LDtk, the Level Design Toolkit is a free and open source 2D Finally got to working on the fun stuff. New class Archer! Not fully finish, but had added some basic projectile attacks with a combo ...