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Last Updated: October 1, 2026
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Summary
Added a tasty optimization this morning. Each light source now only has its shadowmap updated if one or more axis aligned ... Welcome to the next edition of Gamedev The Hard Way, my attempt at writing a To try everything Brilliant has to offer—free—for a full 30 days, visit brilliant.org/Zyger/ . You'll also get 20% off an annual ... join the discord! discord.com/invite/JdRWZd2H5x patreon: patreon.com/ Original video: youtu.be/XhfZ1QEl-2s For about a year now I have been working on a my 2D rendering library course: udemy.com/course/2d-library-opengl/?couponCode=LLGDEPIC Before ... My third devlog; I started my journey in OpenGL C++