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Building a Compiler - Playing with a Virtual Screen | Live Rust Programming
Rust Lifetimes, Finally Visualized (Full Course)
Building a Compiler - Dereferencing Addresses With Pointers | Live Rust Programming
Building a Compiler - Adding Strings | Live Rust Programming
Adding Function Arguments to my Compiler | Live Rust Programming
Building a Compiler - Struct Field Assignment | Live Rust Programming
Solving Rust’s biggest problem
Building a Compiler in Rust | Block Scoped Locals | Live Rust Programming
Building a Compiler - Struct Expressions | Live Rust Programming
Debugging Rust Stack Overflow Error: Stack vs Heap Allocation Breakdown
Adding Inline Assembly to my Compiler | Live Rust Programming
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Last Updated: September 30, 2026
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The stream I have been dreading, today we start work on structs. It's exciting, but SO complicated. To start off, we need to parse ... It's time for round 2 of drawing to a virtual screen. This is going to expose any rough edges, and it looks the Now it's time to dereference those addresses! I discover that It's time to define a binary file format! This will make it easier to juggle static/global data and make us cut some of the guesswork ... Today we get simple struct field assignment working, eg `foo.x := 5`. This is a good start, and we setup a good foundation for ... I made a pretty dumb mistake at the end of the last stream by forgetting to zero out a variable at the start of each loop. Let's make it ... It's time to be smarter about how field references work. For struct field expressions, I want to do more upfront work to support ... Have questions? Drop them in the comments or join me
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